Players will find new units, missions and a terrifying hellscape of a new planet.

Raising Hell players will experience a new, story-driven single-player campaign with seven missions set on the fiery volcanic planet of Gehenna. As a nexus for mining and trade, the fiery planet is critical to the Federation’s war efforts. With the arachnid infestation surging, hired mercenary groups are no longer sufficient for defense, so mobile infantry are called in to take control of Gehenna.

Players will take command of some new mobile infantry forces, as well as gain access to mercenary units. Enemies also evolved in harsh conditions, giving rise to new units. These include agile bugs that fire superheated projectiles, mid-air monsters and a monstrous kamikaze enemy.


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