Our readers know that the creators of Unity will charge a tax for downloading games developed on this engine. Therefore the user Reddit I wasn’t surprised when I saw on the HoYoVerse website a search for employees for “game engine development.” He added “1 + 1” and realized that the creators of Genshin Impact and Honkai: Star Rail were switching to an internal engine, not wanting to pay such taxes.
In the comments to the post they indicated that HoYoVerse has been looking for similar employees for a long time, and their task is to analyze and optimize the Unity and Unreal Engine 4 engines, as well as modify them. So, Genshin Impact was created on a very modified version of Unity, which HoYoVerse had been working on for a long time.
Transitioning such big games as Genshin and Honkai to new engines even in half a year, with all the content, is an impossible task even for HoYoVerse. Reddit users also noticed that the creators of Genshin own part of the Chinese division of Unity thanks to investments.
But there is another side to the coin – if the creators of Unity introduce a download tax, then this will also affect Chinese publishers. The fact is that the news about the new tax was published and on the Chinese Unity site. Therefore, rumors that this tax will not affect Chinese developers are not true.