Action roguelike returnal received a technical update on the PC. Below is a list of changes.

  • Stuttering was partially fixed on processors with less than eight cores.

  • Partially solved the problem with “stuttering” when ray tracing is enabled.

  • The game should no longer crash when detecting or using translocators.

  • Fixed a crash that happened in battles and in scenes with a lot of particles.

  • Now it is possible to use Intel XeSS technology on hardware not from Intel.

  • Fixed a bug due to which the campaign became impassable after the player killed the Typhonops and used the reconstructor.

  • The 3840×1600 resolution is now displayed correctly.

  • Fixed in-game time out of sync with the time in the Steam overlay.

  • By optimizing the installation, the size of the game files has been reduced.

PC Developers returnal assured that they are monitoring community feedback. In a future patch, the authors intend to improve the performance of the action, get rid of another bug with translocators and improve the work of the cooperative.

February 18 ⋅ 16

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Shubham, a passionate gaming expert with over a decade of experience in the gaming industry. Shubham has been an avid gamer since he was young, and his love for video games has only grown over the years. He's an expert in all things gaming, from the latest trends and technologies to the most popular games and platforms.

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