Denuvo’s DRM system will be built into Atomic Heart. Chapter
in an interview with Igromania, he said that he is not yet sure how this will affect performance, but he hopes to win back possible losses thanks to DLSS technology.
The manager also said that on PS4 and Xbox One the game will run in 1080p dynamic resolution and 30 FPS. On PS5 and Xbox Series X, there will be only one mode – 4K dynamic resolution and 60 frames per second. On Xbox Series S, 60 fps and 1440p dynamic resolution.
added that fighting in Atomic Heart
balance for a high level of difficulty:
It is on high difficulty that all those details are revealed that are difficult or almost impossible to notice on medium or easy, simply because the demands on the game itself, on response, on interruptions of various actions, increase. The combat itself is quite dynamic, so it is very important that the game reacts dynamically to the player’s input as well.
In this case, the player will need 25 hours to complete. However, the developer advises a hardcore mode in which you need to “learn to have fun”:
Firstly, it will give more feedback and emotions to the player, and secondly, platinum will be available only for passing at the maximum difficulty level.
The head of the studio promised over 60 different hits in Atomic Heart: and an original soundtrack from Mika Gordon (Mick Gordon), and remixes of Soviet hits:
We paid so much attention to music at Atomik that we probably didn’t expect it ourselves. We mixed so many styles that you can’t remember them all. For example, there is Soviet music in the style of Phonk. There is, of course, and Mikovshchina. Just a bunch of everything.
promised that the game will have a robot hare from “Wait for it!“. In total, more than 200 Easter eggs were laid in it.
In an interview, the developer declined to reveal a release date. What is known for certain is that
in the CIS will become an exclusive store VK Play.